What constitutes a room as resolved? I was just playing it as left to right and forced entry into the neighboring cell after revealing the next room. And for the last room just making it to the righthand side (or maybe it should be the top?)
Is cursed sword in the item deck or only for converting the ripsoul?
Does wild card really mean any number or I just roll for the number? The enemy could be in an always miss scenario if its the first miss card?
If I loot and the goblins come, can I count the new item as a discard? (Seems like no?)
First, we would like to thank you for your support and comment.
Room resolution:
Move any direction imagine it as top-down view by the end last room any exit consider as to the next level.
Reference the rule book:
5. Movement in Rooms:
- Move to adjacent rooms (up, down, left, right) only, no diagonal or skipping.
- Re-entering resolved rooms does not trigger re-resolution.
- Resolve new Room cards as the Player progresses through the dungeon.
Cursed sword:
2. Deck Preparation:
- Item Deck: Shuffle the Item deck and set it aside. Keep the Potion (init) and Cursed Sword cards separate.
10. Monster Skills and Special Traits:
- Ripsoul: When defeated, it turns into a Cursed Sword that the Player must equip immediately, discarding any current weapon. It can be removed with Holy Water or replaced with another weapon.
X : Nil
X is no value, no miss, no weak. We may have to update the rulebook for this.
Thanks for pointing this out to us.
Goblin:
If you decide to discard any items you have after loot or existing items you already have.
4. Player Status:
- Goblin Ambush: The Player can either discard an Item to avoid the ambush (Noise -10) or fight the Goblins (Player HP -2, Noise -10).
Thank You for Supporting YAHS! (Yet Another Hero Story)
Dear Adventurer,
Thank you so much for downloading YAHS and for your generous contribution! Your interest means the world to me. By supporting the game, you're not only helping us continue creating, but you're also becoming part of the YAHS community.
I hope you enjoy the journey of Jack, King Ruzar, Queen Nowsida, and the epic battle against the Dragon Lord Meefca. Your feedback is invaluable, so please don’t hesitate to share your thoughts, and what you'd love to see in future updates.
Thank you again for being part of this adventure. We are designing the expansion at the moment.
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Quick questions about some of the rules.
What constitutes a room as resolved? I was just playing it as left to right and forced entry into the neighboring cell after revealing the next room. And for the last room just making it to the righthand side (or maybe it should be the top?)
Is cursed sword in the item deck or only for converting the ripsoul?
Does wild card really mean any number or I just roll for the number? The enemy could be in an always miss scenario if its the first miss card?
If I loot and the goblins come, can I count the new item as a discard? (Seems like no?)
First, we would like to thank you for your support and comment.
Room resolution:
Move any direction imagine it as top-down view by the end last room any exit consider as to the next level.
Reference the rule book:
5. Movement in Rooms:
- Move to adjacent rooms (up, down, left, right) only, no diagonal or skipping.
- Re-entering resolved rooms does not trigger re-resolution.
- Resolve new Room cards as the Player progresses through the dungeon.
Cursed sword:
2. Deck Preparation:
- Item Deck: Shuffle the Item deck and set it aside. Keep the Potion (init) and Cursed Sword cards separate.
10. Monster Skills and Special Traits:
- Ripsoul: When defeated, it turns into a Cursed Sword that the Player must equip immediately, discarding any current weapon. It can be removed with Holy Water or replaced with another weapon.
X : Nil
X is no value, no miss, no weak. We may have to update the rulebook for this.
Thanks for pointing this out to us.
Goblin:
If you decide to discard any items you have after loot or existing items you already have.
4. Player Status:
- Goblin Ambush: The Player can either discard an Item to avoid the ambush (Noise -10) or fight the Goblins (Player HP -2, Noise -10).
Thanks again.
Thank You for Supporting YAHS! (Yet Another Hero Story)
Dear Adventurer,
Thank you so much for downloading YAHS and for your generous contribution! Your interest means the world to me. By supporting the game, you're not only helping us continue creating, but you're also becoming part of the YAHS community.
I hope you enjoy the journey of Jack, King Ruzar, Queen Nowsida, and the epic battle against the Dragon Lord Meefca. Your feedback is invaluable, so please don’t hesitate to share your thoughts, and what you'd love to see in future updates.
Thank you again for being part of this adventure. We are designing the expansion at the moment.
Wishing you an epic quest, Suteerapong/Pradit.